PDC4S:\Marketing Courses\Become a Material Guru in Blender 2 8x Cycles |
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1. Introduction | | 2/23/2022 10:42 AM |
10. A closer look on the Object Info Node | | 2/23/2022 10:42 AM |
11. Working with glass and similar materials | | 2/23/2022 10:42 AM |
12. Third Practical Example - a bowl of candy | | 2/23/2022 10:42 AM |
13. Take a look at Normals | | 2/23/2022 10:42 AM |
14. Displacement | | 2/23/2022 10:42 AM |
15. Particles and material | | 2/23/2022 10:42 AM |
16. More Math and Vector Math | | 2/23/2022 10:42 AM |
17. Scratches | | 2/23/2022 10:43 AM |
18. Examples and tips | | 2/23/2022 10:43 AM |
2. Basic understanding of the node components | | 2/23/2022 10:43 AM |
3. Textures | | 2/23/2022 10:43 AM |
4. Using images as textures | | 2/23/2022 10:43 AM |
5. First practical example - a tile wall | | 2/23/2022 10:43 AM |
6. Using the Object shape to place material | | 2/23/2022 10:43 AM |
7. How to use other objects to influence your material | | 2/23/2022 10:43 AM |
8. How to add material on a specific place | | 2/23/2022 10:43 AM |
9. Second practical Example - Texture a Lantern | | 2/23/2022 10:44 AM |